Nintendo 64 controller on laptop emulator (using Arduino and Processing)

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This is my first project that actually has a use. I wanted to remember the good old days of zelda but it's kind of annoying playing with the keyboard. So i just programmed the arduino to read the controller's buttons' status and then send the information via USB, then a Processing application reads the data and generates key press events according to these data. Then I just set up the emulator to work with those keys and that's it.

I forgot to put it on the credits but also special thanks to the guys @
http://courses.cit.cornell.edu/ee476/FinalProjects/s2002/jew17/lld.html
for a very well explained nintendo 64 controller's protocol

P.S. I do own the cartdrige (although it's lost) so technically it's not illegal to download the ROM and play on the computer
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